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# Finalizing

Since the project had been cut short, I've had to cut some functionalities like the use of categories, saving and downloading assets from a server. The parts that I finished were the placement and placement detection. It worked well and was easily implemented with several game objects. There were no changes needed to fit the design idea, because it worked as expected.

If the functionality is picked up in the future, I would recommend looking into a way to use ScriptableObjects for the category listings as well as a way to import a furniture list from a server. This way it would be easily implemented and connected to the existing furnitures.

You're also going to require an image for the preview icon of the buttons. For this, you should load an image into the FurnitureAssetObject.
