> For the complete documentation index, see [llms.txt](https://steijn.gitbook.io/devlogs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://steijn.gitbook.io/devlogs/devlog-client/render-pipeline.md).

# Render pipeline

After asking a question about ghost objects I got interested in applying the Universal Render Pipeline into our game.&#x20;

Applying the URP also lets us have a more realistic view for the player, which we're going for in our project.&#x20;

I've used [the manual ](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@11.0/manual/InstallURPIntoAProject.html)from unity to implement the pipeline into our tool. I managed to get it working reasonably quickly too. After upgrading the materials it seemed to be working fine and went much easier than i expected.
