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# learning Unity 2

Today i wanted to make an enemy move via a set path. to do so i was going to need edit the navmesh and add waypoints

&#x20;

![](/files/-MUJUsRnI24p4hwmmuan)

After seeing this, i decided to make some changes to the navmesh's properties.&#x20;

I changed the step height from 0.4 to 0.9, this was the result

![](/files/-MUJV5s37rj3JWNVek_C)

After seeing that this worked fine, i decided to check the map for unforeseen consequences to this but found none. I then left it alone.&#x20;

After this i've decided to add waypoints for the enemy to follow.&#x20;

![](/files/-MUJVWBYAttpGaIxIoja)

after assigning the enemy to these waypoints, it worked fine and i didnt see any issues.&#x20;

i also made some changes to the lighting, to make it look like there's a lamp rather than a flying orb of light.&#x20;

![](/files/-MUJVre0bQmZlTQqwMJL)
